Asset factoryEarly stageOpen source

WokGen

A pixel-art asset generation toolkit with AI-assisted generation and auditable export pipelines. Built for game devs who want consistent, scriptable asset workflows.

What WokGen does

🎨

AI-assisted generation

Generate sprite sheets, tilesets, and character art using prompt-guided AI pipelines.

📦

Auditable exports

Every export is logged with its prompt and seed. Reproducible, version-controlled asset workflows.

⚙️

Scriptable

Run WokGen headlessly from CI or command line. Works well in automated pipelines.

🗂️

Asset management

Browse, tag, and manage generated assets from a local web UI.

🔌

Plugin architecture

Extend with custom generators, exporters, and post-processors.

🤝

Open source

MIT licensed. Fork it, extend it, contribute back. No lock-in.

Early stage

WokGen is in early development

The core generation pipeline is working. We're actively building out the UI, export formats, and plugin system. The code is public — star it on GitHub to follow along.

WokGen will remain open source. Pricing for hosted/SaaS features is being figured out as the product matures.

Help build WokGen

Model tuning

Improve generation quality by fine-tuning prompts and model configs.

Generation orchestration

Build better pipeline management and batching logic.

UI/UX

Design and build the asset browser and management interface.

Export formats

Add support for more game engine asset formats.

Start contributing